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Startseite Skripte für das Wintersemester 2017/18 Interaction Design Menschliche Eigenschaften Time is relative: Interaction Design


Time is relative: Interaction Design

Speedport Web-Interface

The more mental processing you do, the more time you think has elapsed. If people have to stop and think at each step of a task, they’ll feel that the task is taking too long.

To make a process seem shorter, break it up into steps and have people think less.

Susan Weinschenk

mehrere, hintereinander geschaltete Screens mit jeweils wenig Inhalt scheinen somit weniger „subjektive Zeit“ zu brauchen als ein komplexer Screen, auf dem man viel Zeit verbringt …